What (pedagogical) strategies can be developed to support creative approaches to learning using d...

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What (pedagogical) strategies can be developed to support creative approaches to learning using digital technologies (ICT) par Mind Map: What (pedagogical) strategies can be developed to support creative approaches to learning using digital technologies (ICT)

1. Note taking

2. Co-creation of rubrics and sharing these live

3. For too long we've focussed on the technology rather than the teachers and their pedagogy.

4. Need a destination before considering the tool

4.1. Technology helps us to be creative

4.2. Set out objectives - THEN decide the technology

4.2.1. http://i47.tinypic.com/2hmq1xw.jpg

5. Design processes

5.1. Deconstruct

5.2. Design

6. E-Portfolios

6.1. Enriching feedback from multiple sources


7.1. Three Thinking Hats

7.1.1. White

7.1.2. Green

7.1.3. Red

7.2. Brainstorming




10.1. Work creatively with students, manage change (technology and pedagogy and expectations)

10.2. Digital Eclectism

10.2.1. bottom up movements enabled by mobile technology Teachmeets The Flat Classroom Project

10.3. programming isnt going to change the world but what we do with it may be very beneficial for children - its about creativity and learning

10.4. Creative classrooms

10.4.1. Put your device on the desk

10.4.2. No touch screens for dynamic software

10.4.3. \nBYOD appealing but not the answer to everything

10.4.4. Teaching computing science can be valuable across the curriculum

10.5. SEN and inclusivity

10.5.1. cognitive skills before fractions

10.6. Technology is assistive or enables

10.6.1. Roger Turner tells us sound system improved life for pupils and teachers.

10.6.2. John Galloway-ICT as tool 4 inclusion.all tech is assistive.children have needs not labels.ICT a supportive subject.focus on Lang.

10.7. Concerns

10.7.1. The media is hostile

10.7.2. Resistance to pedagogical change Stop journalists publishing sound bites Should journalists use sound bytes? Senior management when it comes to mobile technologies Think it through before you invest in technology


11.1. Children need an art based education

11.2. computer science can be cross curricula _ Mark Dorling CAS

12. Assessment

13. Problem Solving

13.1. Real/engaging problems

13.2. Creative thinking?

13.2.1. First things first! We need a VISION for learning

13.2.2. Creativity


13.3.1. Can be carried out across subjects

13.3.2. Google Definition Deconstruction Pattern Generalisation & Abstraction Pattern Generation Algorithm Design

13.3.3. Digital Literacy creating for the web

13.3.4. Purpose of computing is about solving real world problems. Not just about code.

13.3.5. Problem Solving Process


13.4.1. Visual Metaphors User Interfaces Computers Mobile Domestic e.g Car /Home

13.4.2. Media Video assesment documentation narrative Images Remix

13.4.3. Visual Instruction Infographics Programming/Coding Scratch Alice Blockly

13.4.4. Mapping MindMaps Online Maps Finding mathematical shapes using Google earth/maps (Douglas Butler) Tom Barrett Graphing from google earth - like maths maps but even more attitude!

13.4.5. Curation Pinterest Flickr Scoop.it E-Portfolios

13.4.6. screen capture Jing Skitch

13.4.7. Narrative Storyboarding Collaborative