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Chapter 3 by Mind Map: Chapter 3

1. Font style

1.1. Boldface

1.2. Italic

1.3. Underlining

1.4. Outlining

2. Font terminology

2.1. Baseline

2.1.1. The line on which the bases of character are arranged

2.2. Cap height

2.2.1. Refers to the height of a capital letter

2.3. X-height

2.3.1. The distance between the baseline and the top of a lower-case letter x

2.4. Ascenders/descenders

2.4.1. Stroke that rise above the x-height/ drop below the baseline

2.5. Kerning

2.5.1. Adjustment of space between certain pairs of letters(e.g.AV) to make them look more formal

2.6. Tracking

2.6.1. Adjustment of space for groups of letters

3. Cases

3.1. A capitalized letter is referred to as uppercase, while small letter is lowercase

4. Text elements use in multimedia

4.1. Menus for navigation

4.2. Interactive buttons

4.2.1. A button is a clickable object that executes a command when activated

4.3. Fields for reading

4.3.1. Reading a hard copy is easier and faster than reading from the computer screens

4.3.2. A document can be printed in one of two orientations:portrait or landscape

4.4. HTML documents

4.4.1. Hypertext markup language used to create web pages

4.5. Symbols and icons

4.5.1. Symbols are concentrated text in the form of stand-alone graphic constructs

5. Hypertext systems are used for

5.1. Electronic publishing and references work

5.2. Technical documentation

5.3. Educational courseware

5.4. Interactive kiosks

5.5. Electronic catalog

6. Hypertext

6.1. Is a text which contains link to other texts

6.2. Subset of hypermedia

7. Hypermedia

7.1. Is not constrained to be text based

8. Unicode

8.1. Unicode is a 16 bit character for multilingual text and character encoding

9. Anchor

9.1. Is defined as the reference from one document to another document, image , sound ,on file on the web

10. Nodes

10.1. Accessible topics, documents, messages, and content elements

11. Extended character sets

11.1. Extra 1 bit in ASCII up to 256 character

12. Character sets

12.1. Computer can only understand numbers, so an ASCII ( American stand for code for information interchange) code is the numerical representation of a character

13. Links

13.1. Connect between conceptual elements