Affects of COVID on Hands-On Learning

CPSS225 Map 1 - Jared Scheffler

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Affects of COVID on Hands-On Learning by Mind Map: Affects of COVID on Hands-On Learning

1. Professional

1.1. AC: Students trying to prepare to become professionals, some students feeling they are not ready because they are not gaining necessary experience

1.2. S: Students preparing rapidly to become professionals in their field, Job Hirers looking for qualifies candidates

1.3. AR: Degrees received, The resumes not seeming as full, Jobs being fulfilled by unqualified personnel

2. Labor

2.1. AC: Professors Working overtime,, Changing initial plans to fit the circumstances, more work students have to put in to learn

2.2. S: Professors, Students, families

2.3. AR: Texts and videos that go along with plans changing, materials gathered and distributed

3. Material

3.1. AC: All the materials being used during online teaching and all the materials being left unused during online teaching

3.2. S: Universities wasting their resources, Students being left out of their hands-on learning

3.3. AR: Money being wasted, Materials used and unused

4. Technological

4.1. AC: Meeting through zoom and texts posted online to guide students though learning. this helps and hurts some students based on their individual learning preferences

4.2. S: Students and Professors communicating though technology rather than face-to-face

4.3. AR: Zoom meetings, technologies used

5. Context

5.1. AC: Making new plans based on what we learned and experienced, always changing with the times to provide the best hands-on learning

5.2. S: Professors and students forced out of their comfort zone

5.3. AR: New plans made for required adjustment to be possible

6. Political

6.1. AC: Professors giving up their power to choose one path for the class, students gaining the power to make decisions in each class for their learning.

6.2. S: Professors and Students' working together, Universities providing options

6.3. AR: More Collaboration and communication, the power to choose

7. Textual

7.1. AC: Creating posts, writing, instructing, sending out information to teach hands-on

7.2. S: Professors, Students

7.3. AR: Canvas posts, workshops, zoom meeting to instruct learning,

8. Bodily/identity

8.1. AC: Families being unable to afford extra costs of materials as kids are kept home, Students left to lag behind others because they don't have necessary funds

8.2. S: Students and families in this situation and Universities forced to find another way

8.3. AR: Unfairness and inequality of this situation, materials bought and used by only some students instead of all

9. Educational

9.1. AC: Some students working better in online environment, Teachers making the most of the situation

9.2. S: Students, teachers, anyone whose life is impacted by a child's education

9.3. AR: Degree gained after missing out on some aspects of education, Knowledge gained by some and lost by others in online setting

10. Mythological

10.1. AC: Visualizing what the perfect outcome would be, fantasizing about hands-on learning during social distancing

10.2. S: Professors, Students, Parents visualizing how it could be better in a perfect world

10.3. AR: Fantasies

11. Symbolic

11.1. AC: Thinking of hands-on learning when thinking of STEAM courses, not receiving a full education

11.2. S: Professors not able to provide an education that college students think of when they think of STEAM

11.3. AR: Changes, Materials left unused

12. Historical

12.1. AC: Remembering how hands-on experiencing has helped and implementing it, Realizing what is different and what is being left out of hands-on learning during COVID

12.2. S: Professors, Students, Parents all remembering in-person

12.3. AR: Memories of what was before

13. Economic

13.1. AC: Universities forced o cut down on spending due to situation, not everyone can be provided with materials, most have to purchase themselves

13.2. S: Students and families buying materials, universities providing some, companies selling materials making money

13.3. AR: Money spent and materials bought

14. STS Questions

14.1. How can students and professors benefit from hands-on learning while online?

14.2. How can we learn from our experiences during these times and improve our education system?

14.3. How has our comfortable way of learning and our need for person-to-person shaped the online environment?