Inclusion Allies App

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Inclusion Allies App by Mind Map: Inclusion Allies App

1. Experiment input

1.1. assessment of experiment against the inclusion enablement wheel

1.2. Reporting back to client on number of experiments and impact on the wheel

2. Daily notifications

2.1. Daily push notification - 1 line reminder or challenge - based on embedding the 6 habits

2.1.1. The 6 habits

2.1.2. Habit 1

2.1.3. Habit 2

2.1.4. Habit 3

2.1.5. Habit 4

2.1.6. Habit 5

2.1.7. Habit 6

2.2. Also could include conversation starters about Diveristy and Inclusion issue.

2.2.1. Having interesting information to hand allows people to publically take on an advocacy role without a lot fo additional effort.

3. Weekly learning interaction

3.1. Quick video - no more than 3-4 minutes - scenario based

3.1.1. Not diversity and inclusion Again

3.1.2. Listen and observe

3.1.3. An inclusion ally challenges the approach of other leaders

3.1.4. Challenging hierarchical thinking

3.1.5. Experimenting with greater delegation

3.1.6. Inclusion ally: Make it personal!

4. Being inclusive QUICK TIPS

4.1. Your in the middle of a process and you want some quick tips and reminding

4.1.1. Recruitment

4.1.2. Performance discussions

4.1.3. Team social event

4.1.4. Managing remote teams

4.1.5. Unconscious bias

4.1.6. Building a psychologically safe team

4.1.6.1. The X Factor of a successful team

4.1.6.2. Psychological Safety: 8 ways to make it happen

4.1.7. Gender style difference

4.1.7.1. Understand that male and female leadership styles can be different!

4.1.7.2. Mens challenges with women

4.1.7.3. Womens challenges with men

4.1.8. Generational style difference

4.1.9. Cross cultural understanding

4.1.10. Debating merit

4.1.11. Challenging hierarchy

4.1.12. Inclusive meetings

4.1.13. Inclusive feedback

4.1.13.1. Inclusive feedback

4.1.14. Being a male ally for women

4.1.14.1. Barriers to mens commitment

4.1.14.1.1. Barrier 1

4.1.14.1.2. Barrier 2

4.1.14.1.3. Barrier 3

4.1.14.1.4. Barrier 4

4.1.15. Being an inclusion ally

4.1.16. Subtle exclusion

4.1.16.1. Exclusion

4.1.17. Understanding privilege

4.1.17.1. understanding privilege

4.1.18. Mentoring

4.1.18.1. informal mentoring

4.1.18.2. mentoring someone different

4.1.19. Managing style difference

5. The 6 habits of being inclusive

5.1. Explanation of what each is and examples

6. Team discussions

7. My Lab

7.1. Record of my completed Experiments and outcomes

7.1.1. Quantify the experiment outcomes and experience so previous experiments can be ranked/sorted by impact area and outcome (and added to the database). Choice to repeate the experiment, or publish outcome to close off an activity.

7.2. List of experiements or challenges that have been 'accepted' so they can participate in ongoing experiementation and committ to challenges; once completed, they move to the completed records

8. My Progress

8.1. Number of experiments

8.2. Shape of leadership strengths (based on the quantity and quality of experiments about a topic - spider graph of the different impact areas.

8.3. Option for gamification?

8.3.1. Leaders for different impact areas - earn a badge or have a leaderboard

8.3.1.1. Builds a list of internal champions

8.3.1.2. Encourages ongoing self development

8.3.1.3. Easy access to those internally who can help build skills on an impact area

8.3.2. Overall points score

8.3.2.1. Reinforces continued growth and learning

8.3.2.2. Active users earn more points - participating in discussions, accepting challenges, more experiementation, and rounding out their expriements and experiences

8.3.3. Badges for completing training/accreditation programs gives heightened visibility

9. Browse Experiments

9.1. Living database of experiments from your own organisation, each time someone 'publishes' an experiment - it is added to the database

9.1.1. Builds a database of case studies for the organisation to amplify through comms to reinforce and reward growth and impact

9.2. Browse a bank of experiment ideas that come standard with the App.

9.3. Can sort these by impact area, so a user can target a particular problem area, blindspot or invest in their strength development in a different area

10. Challenges

10.1. Individual Challenges

10.1.1. Flowing on from a new story or conversation starter - mini indivudalk challenges. These could 'autopopulate' to 'My Lab' for them to record completion

10.2. Divisional Challenges

10.2.1. Leaders can drive ongoing challenges in their area by championing challenges.

10.3. Organisational challenges

10.3.1. Sense of community and concentrated effort on a particular challenge - could be related to an org process (like performace review time for expample) and then be relevant and time sensitive.

10.3.1.1. Allows the organisation to use the app to push out inclusive coaching, just in time, to support organisational processes

11. Future development idea -Feedback Tab

11.1. Asking for feedback is intimidating psychologically - why not make the process of seeking feedback following an experiment easier by automating a survey that can be sent to people who participated in the experiment to get their feedback. This will not only work as a validation tool for experiments; normalise the process of requesting and giving feedback; but also reinforce the concept that our intention is not as important as our impact. This information can be automatically fed back into the app (another reason for users to visit) and then the user can decide to keep the feedback personal, or publish it to the experiment file.