Mobile, Wireless, and Ubiquitous learning

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Mobile, Wireless, and Ubiquitous learning by Mind Map: Mobile, Wireless, and Ubiquitous learning

1. Technologies

1.1. Tablet computer

1.2. Smart phone

1.3. Smart Speaker

1.3.1. Alexa

1.3.2. Siri

1.3.3. Google home

1.4. Augmented Reality

1.4.1. holo lens

1.4.2. iOS use of AR

1.4.3. Google glass

1.5. Chat platforms

1.5.1. WeChat

1.5.2. WhatsApp

2. Research

2.1. Purposes

2.1.1. Evaluate the effects

2.1.2. Explore the potential

2.1.3. Investigate the affective domain

2.1.4. Design a system

2.1.5. Develop a theory

2.1.6. Influence of learner characteristics

2.2. Themes (Top 5)

2.2.1. Enabling mLearning applications & systems

2.2.2. Socio-cultural context & implications

2.2.3. Tools & technologies

2.2.4. Pedagogical approaches, models & theories

2.2.5. User studies

2.3. Theoretical Backgrounds (Top 4 - 4-way tie for fourth place)

2.3.1. Technology Acceptance Model

2.3.2. Unified Theory of Acceptance and Use of Technology

2.3.3. Collaborative Learning

2.3.4. Activity Theory / Systems

2.3.5. Cognitive Load Theory

2.3.6. Diffusion of Innovation

2.3.7. Self-regulated / Self-managed Learning

3. Context

3.1. Technology enabled

3.2. Collaborative

3.3. Predominatnly informal

3.4. Local

3.4.1. Defined communities

3.4.1.1. Creators

3.4.1.2. Consumers

3.4.2. Not necessarily spacially defined

3.4.3. Not necessarily geographically defined

3.5. Impact

3.5.1. Obviously relative

3.5.2. Local

3.5.3. Transient and partial

3.5.4. Ideas about space and time