Australian Technologies Curriculum

Taylor McPhie ECU

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Australian Technologies Curriculum by Mind Map: Australian Technologies Curriculum

1. Curriculum glossary

1.1. Achievement standard

1.1.1. Indicate the quality of learning a student should typically demonstrate by a particular point in their schooling

1.2. Student Diversity

1.2.1. All students are entitled to rigorous, engaging and relevant learning programs drawn from ACARA. Teachers take account for current levels of learning, strengths, goals and interests and make adjustments where necessary

1.3. Content Descriptor

1.3.1. These describe the knowledge, understanding and skills that teachers are expected to teach and students are expected to learn

1.4. Content Elaboration

1.4.1. Illustrate and exemplify what is to be taught to assist teachers in developing shared understanding of the content descriptors

2. Individual and Collaborative Technologies Curriculum Aims

2.1. Creating Solutions

2.1.1. Investigating

2.1.2. Designing

2.1.3. Planning

2.1.4. Managing

2.1.5. Evaluating

2.2. Understand how technologies have progressed overtime.

2.2.1. Be creative, original and resourceful when using traditional, modern and futuristic technologies.

2.3. Sustainable Future

2.3.1. Make ethical and informed decisions about technology, the role, impact and use in the economy and society environment.

2.4. Choose appropriate technology materials when designing and establishing solutions in a confident and responsible manner.

2.4.1. Data

2.4.2. Systems

2.4.3. Tools

2.4.4. Equipment

2.4.5. Components

2.5. Understand a problem, need or opportunity and establish a solution.

2.5.1. Understand through analysis and evaluation.

3. Technologies Curriculum Objectives

3.1. Students create innovative solutions, independently and collaboratively, for current and future needs.

3.2. Students engage in critical and creative thinking.

3.3. Students develop a systematic approach

3.4. Students understand how technologies can contribute to societies.

3.5. Students consider the use and impact of technological solutions on equity, ethics, and personal and social values.

3.6. Students consider desirable sustainable patterns of living.

3.7. Students contribute to preferred futures for themselves and others.

4. Technologies Subjects

4.1. Design and Technologies

4.1.1. Specific Aims Critical user of technologies Designers and producers of solutions Design solutions for sustainable futures which are ethical, original and critiqued. When designing and communicating to a range of audiences, use design and systems thinking. Generate and communicate ideas through design and systems thinking. Evaluate solutions Apply knowledge to new situations Understand design and technology careers and how they contribute to the world.

4.1.2. Content Structure Knowledge and Understanding Technologies and Societies Technologies Contexts Processes and Production Skills Creating Designed Solutions by:

4.1.3. Curriculum Overview: Foundation - Year 2 Years 3 - 4 Years 5 - 6

4.2. Digital Technologies

4.2.1. Specific Aims Design and evaluate sustainable solutions to meet current and future needs. Use computational thinking (algorithms) to design digital solutions. Communicate ideas in a range of settings using digital systems. Apply safe, ethical and respectful protocols and legal practices when communicating and collaborating with known and unknown audiences. Apply systems thinking to real life to understand how the impact of systems affect individuals, societies and global environments.

4.2.2. Content Structure Knowledge and Understandings Digital Systems Representation of Data Processes and Production Skills Collect, Manage and Analyse Data Create Digital Solutions by:

5. Technologies Key Concepts & Ideas

5.1. Create Preferred Futures

5.1.1. Consider how solutions now will be used in the future.

5.1.2. Develop solutions to meet the needs of individuals, communities and global economies.

5.2. Project Management

5.2.1. Planning

5.2.2. Organisation

5.2.3. Monitoring

5.2.4. Resources

5.2.5. Constraints

5.2.6. Risks

5.3. Thinking in Technologies

5.3.1. Systems Thinking Holistic Approach to identify and solve problems where the focus is treated as components of a system.

5.3.2. Design Thinking Visualising and generating creative and innovative solutions.

5.3.3. Computational Thinking Breaking down the problem into parts and implementing algorithm solutions.

5.4. ICT - Information and Communication Technology

5.4.1. Developing explicit knowledge, understanding and skills to operate and manage ICT

5.4.2. Apply social and ethical protocols when investigating, creating and communicating.

5.5. Safety

5.5.1. Identifying and Managing Risks

5.6. Animals Ethics

5.6.1. Comply with the Australia Code of Practice for the Care and Use of Animals for Scientific Purposes

6. General Capabilities

6.1. Literacy

6.2. Numeracy

6.3. Information and Communication Technology Capability

6.4. Critical and Creative Thinking

6.5. Personal and Social Capability

6.6. Ethical Understanding

6.7. Intercultural Understanding

7. Cross-curriculum Priorities

7.1. Aboriginal and Torres Strait Islander Histories and Cultures

7.1.1. Connection to a Country/Place

7.1.2. Cultures through Language, the Way of Life and Experiences

7.1.3. Diversity

7.2. Asia and Australia's Engagement with Asia

7.2.1. Diversity

7.2.2. Past and Continuing Achievements

7.2.3. Nature of Past and Ongoing Links Between Asia and Australia

7.3. Sustainability

7.3.1. Interdependent and Dynamic Nature of Systems that Support all Life on Earth

7.3.2. Present Issues Surrounding Sustainability in a Global Context

7.3.3. Building the Capacities for Thinking and Acting in ways to Create a More Sustainable Future